Become a Real-Time 3D Artist in Just 6 Months
Master essential 3D design, modeling, and real-time rendering techniques to create stunning virtual worlds, characters, and environments. Prepare to enter industries like gaming, architecture, and VR/AR.
Tools you will learn
Blender
Autodesk Maya
Unreal Engine
Unity 3D
ZBrush
Substance Painter
Adobe Photoshop
Marvelous Designer (for clothing design)
Virtual Reality (VR) tools
Why You Need to Master Real-Time 3D Design

$7.3 Billion

Global market for real-time 3D by 2026

Highly In-Demand Skill

across industries like gaming, entertainment, architecture, and automotive

$80,000+

Average salary for 3D Artists and Developers globally

150,000+

Job openings for 3D artists and game developers worldwide

89%

Of businesses are adopting real-time 3D in their workflows
Your Roadmap to Becoming a Top 3D Designer

Week 1-2: Introduction to 3D Design & Real-Time Rendering

  • Introduction to 3D modeling and real-time rendering
  • Understanding the 3D pipeline: from concept to final output
  • Introduction to software: Blender, Maya, ZBrush
  • Basic modeling, lighting, and texturing techniques

Week 3-4: 3D Modeling Techniques

  • 3D environment and prop modeling
  • Character modeling: organic vs. hard surface
  • Working with polygons, NURBS, and subdivision surfaces
  • Introduction to UV mapping and unwrapping

Week 5-6: Texturing & Shading

  • PBR (Physically Based Rendering) workflow
  • Working with Substance Painter & Photoshop for textures
  • Bump maps, normal maps, and displacement maps
  • Shading and material creation for real-time applications

Week 7-8: Rigging and Animation

  • Basic rigging techniques for characters and objects
  • Creating and applying bone structures
  • Animating 3D objects for interactive applications
  • Introduction to Unity/Unreal Engine animation integration

Week 9-10: Real-Time Rendering with Unreal Engine

  • Introduction to Unreal Engine 5
  • Setting up environments and lighting for real-time rendering
  • Understanding LOD (Level of Detail) and optimization for real-time use
  • Working with physics and particle systems in Unreal Engine

Week 11-12: Virtual Reality (VR) and Augmented Reality (AR) Development

  • Basics of VR/AR: design considerations and tools
  • Integrating 3D models into VR/AR platforms
  • Optimizing for immersive environments
  • Unity/Unreal Engine VR integration techniques

Week 13-14: Game Environment Design

  • Designing interactive game environments
  • Optimizing 3D models for game engines
  • World-building and creating a game level
  • Understanding performance bottlenecks and optimization strategies

Week 15-16: Advanced Real-Time Rendering & Optimization

  • Advanced rendering techniques for high-quality real-time graphics
  • Real-time global illumination and reflections
  • Texture optimization and baking for real-time use
  • Creating realistic materials and shaders

Week 17-20: Capstone Project & Portfolio Development

  • Developing a fully functional real-time 3D environment or game level
  • Integrating character models, environments, and animations
  • Portfolio building: showcasing your best work
  • Preparing for job opportunities and freelance projects
Exclusive Sessions on Job Assistance
Session 1
How to Tackle Technical 3D Design Tasks in Interviews
Session 2
Aligning Your 3D Skills with Industry Demands and Career Roles
Session 3
Building a Stunning 3D Portfolio to Attract Employers
Session 4
How to Transition into 3D Design from Other Creative Fields
Session 5
Building a Professional Resume and LinkedIn Profile for 3D Artists
 
Session 6
Acing Interviews at Major Game Studios, Architectural Firms, and Animation Studios
That's Not It, We're Also Giving You Some
Bonus Modules for Advanced Learning!
Advanced Lighting Techniques for Real-Time Rendering
VR/AR Best Practices for Immersive 3D Worlds
Creating Stylized 3D Models for Games and Animation
How to Market Your 3D Skills in a Competitive Job Market
Mastering Substance Designer for Procedural Texturing
Introduction to 3D Printing and Manufacturing
Frequently asked questions
  1. What are the prerequisites for this course?
    No prior experience is required, although a basic understanding of 3D design concepts or creative software is beneficial.

  2. When are the live group calls and guest sessions scheduled?
    Live sessions are typically held in the evenings or weekends to accommodate global participants.

  3. What if I miss a live session?
    All live sessions are recorded and accessible at any time.

  4. How involved is the mentor in this program?
    Mentors provide feedback on projects, portfolio reviews, and answer questions during weekly Q&A sessions.

  5. How much time should I expect to invest weekly?
    Expect to dedicate 8-10 hours per week to the course for hands-on practice and learning.

  6. What is included in this program?
    The program includes video tutorials, live sessions, interactive projects, and career assistance.

  7. What software and hardware do I need?
    You will need a computer with adequate processing power for 3D rendering and software such as Blender, Maya, Unity, and Unreal Engine. Specific system requirements will be provided.

  8. What if I have questions or need help between live sessions?
    Mentors and community support are available through the course forum to answer any questions.